Fortunate son black ops.Anachronisms in Call of Duty: Black Ops
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Another year gone by, another “Call of Duty” out of the gates. The latest entry in the immensely popular first-person shooter series is a Treyarch original, the same developer behind “Call of Duty 3” and “Call of Duty: World at War. They brought the benefit of all that experience into the development of “Call of Duty: Black Ops” and, well The story is simple enough, and best experienced firsthand.
While you’ll play as multiple characters, the real star here is special ops soldier, Alex Mason voiced by Sam Worthington. Nearly everything occurs as a flashback before and during the Vietnam War, with Alex running through his career highlights for a shadowy figure who has taken him captive. Expects twists AND turns Two other modes of play join the single player campaign as well: the expected adversarial multiplayer mode, newly revamped, and a zombie survival mode for up to four players, a fan-favorite returning from “World at War.
Big points to Treyarch for delivering what may be the finest standalone narrative in the “Call of Duty” series. There’s nothing envelope-pushing here, simply a great story that is told and performed very, very well. The tone is much darker than it has been previously, no surprise for a game based largely around plausibly deniable military operations. It fits though, an action-oriented psychological thriller that couldn’t be further in feel from last year’s over-the-top blockbuster adventure.
Points to Treyarch as well for wrapping the aforementioned story around a series of strong gameplay moments. The action splits up pretty evenly between the series-standard “fighting for inches” gun play and the more contextual actions that have marked recent entries in the series. Many of the moments are best experienced spoiler-free, but it’s worth mentioning that these moments are very well-paced, coming in at just the right places to break up the action a bit.
Multiplayer doesn’t get a top-to-bottom overhaul for “Black Ops,” but it doesn’t exactly need one. Treyarch makes some bold choices all the same however, and the results are fantastic. Adding a currency system — and assigning costs to weapons, perks, weapon attachments, equipment and player card customization options — is an inspired stroke.
The same goes for Contracts, purchasable challenges example: Kill 2 enemies with a grenade launcher attachment in a single life” which offer cash and XP rewards. Also, “Black Ops” is the first in the “Call of Duty” series to finally add in splitscreen online play. Also new to multiplayer is the ability to record screenshots, clips and entire matches for online sharing within the “Call of Duty” community. The game impressively saves remotely your past seven days worth of online play.
Zombie mode is back. It’s largely unchanged, but it’s here all the same. That alone is a big plus, an original Treyarch touch that helps brand the developer’s ownership stake in series. But, as you’ve probably heard, it gets a little better thanks to the addition of a special zombie map set in the Pentagon in which players take on the zombie hordes as one of four historical figures: John F. There are some moments in the story which require players to complete one hidden goal or another.
There’s usually a visual or auditory cue to clue you in, but good luck figuring out your next steps if you happen to miss it. I’m looking at you Vietnam mission with the barrels that must be kicked over. A hint: once one of your fellow soldiers starts screaming about the trenchline, start kicking.
Veterans should take note that “Black Ops” is surprisingly easy. The recommended Hardened difficulty will rarely put up much of a challenge. There’s nothing even approaching the damnable Ferris Wheel siege in “Call of Duty 4” or the trench-clearing in “World at War. As much as “Black Ops” offers some fundamental evolutions of the “Call of Duty” formula, Treyarch takes absolutely zero chances with the mode that marks their presence: zombie survival.
Is it cool, and often hilarious, to hear the likes of JFK and Tricky Dick spouting out one-liners that would make Bruce Campbell proud? That’s it though, as far as changes go. And while the two zombie maps in “Black Ops” are undeniably fun to play on, the whole of zombie mode is in no way a replacement for the absence of last year’s coop-driven Spec Ops mode. As of now, competitive multiplayer is a bit of a mess. Parties will randomly disband when the game is searching for a match and lag is a frequent companion.
This will certainly improve, both with patches and as the crush of new players wanes and the long-term soldiers settle in. For now though Has Treyarch finally one-upped Infinity Ward?
Hard to say. I’ll leave it for the Internet to debate. It isn’t perfect, but what game is? Here’s what you want to know, what you probably already knew before reading this review: if you are a fan of realistic first-person shooters, there is literally not a better option on the market right now than “Call of Duty: Black Ops.
The Basics The story is simple enough, and best experienced firsthand. Variety Is The Spice Of Life Points to Treyarch as well for wrapping the aforementioned story around a series of strong gameplay moments. It’s All About Community Also new to multiplayer is the ability to record screenshots, clips and entire matches for online sharing within the “Call of Duty” community. The Lows Too Much Freedom?
Walkthrough Veterans should take note that “Black Ops” is surprisingly easy. Growing Pains As of now, competitive multiplayer is a bit of a mess.