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Civilization beyond earth harmony.Civilization: Beyond Earth Affinities Guide – Harmony, Supremacy, Purity

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Civilization beyond earth harmony.Harmony (CivBE)

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Explore Properties.Harmony – Sid Meier’s Civilization: Beyond Earth Wiki Guide – IGN

 

Nov 06,  · In Civilization: Beyond Earth, Affinity is a tough nut to crack. The intertwining concepts are difficult to understand, but also highly rewarding if you put in the time and effort. Choose the right Affinity for your play style or the situation and you might just win the game. Make the wrong choice, however, and you could be on the business end of an extraterrestrial butt : Bill Lavoy. 21 rows · Embracing an Affinity in Sid Meier’s Civilization: Beyond Earth will define how humankind . Oct 30,  · Chris breaks down the intricacies of achieving harmony with the planet while dominating your opponents.

 

Civilization beyond earth harmony.Civilization: Beyond Earth – Wikipedia

Oct 30,  · Chris breaks down the intricacies of achieving harmony with the planet while dominating your opponents. 21 rows · Embracing an Affinity in Sid Meier’s Civilization: Beyond Earth will define how humankind . Nov 06,  · Civilization: Beyond Earth Affinities There are three affinities in the game; namely Harmony, Purity, and Supremacy. Each one has a unique Estimated Reading Time: 7 mins.
 
 
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Harmony Units
Level up your Harmony Affinity to achieve the Transcendence Victory Quest.
Harmony – Civilization: Beyond Earth Wiki
Civilization: Beyond Earth Affinities – Harmony Explained
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Harmony Units – Civilization: Beyond Earth Wiki

Harmony is one of the three affinities in Civilization: Beyond Earth. Instead of changing an alien world to suit them, the followers of this Affinity alter their own DNA with various traits from the local wildlife in order to be able to survive there.

Ultimately, most Harmony purists seek to build a biotechnological construct which will, through the use of specialized nanites, eventually link all organisms with brains on the planet into one massive compound intelligence on par with a god. They are able to have alien creatures as units and specialize in rapid movement and the use of the planet’s terrain and natural features in their military affairs.

Their chosen resource specialization is Xenomass. Harmony players are the ones that get the most ‘in tune’ with local wildlife.

They use biology, genetics and nanotechnology exclusively to the end of altering the human body’s biochemistry and physiology in order to adapt it for life on this alien planet. Their unique insight into biomechanics allows them not only to alter their own physique, but to also genetically engineer new cross-planetary species with unique abilities.

This also extends to their favored technology and unique buildings, which most often are biology and genetics based. Finally, they seek to understand the local aliens, to ‘domesticate’ them, and ultimately to turn them into weapons against their enemies. Visually, this means a style which uses many curves, various shades of green, and art which alludes to biological organs and natural features. Militarily, Harmony players appear to make heavy use of poison-like substances in their munitions, likely militarized variants of the chemically degrading biological clouds of fungal spores dubbed Miasma by the colonists, only of course on a far more concentrated and magnified scale.

The Harmony army is a mixture of humans with their normal weapons, and alien creatures both naturally appearing and bio-engineered. When playing as the Harmony affinity, Miasma is a resource that can be used offensively and defensively, as it produces many bonuses for your units and structures as well as negatively affecting the other affinities. Just remember, Miasma also affects other opposing Harmony Civilizations the same way it does you.

Harmony rewards a more defensive playstyle, which is completely in tune with the Transcendence victory. Fortify your lands, build up your technology until you construct the Mind Flower , and then defend it until you achieve the Cognitive link! This wiki. This wiki All wikis. Sign In Don’t have an account? Start a Wiki. Do you like this video?

Play Sound. Categories :. Cancel Save. Universal Conquest Wiki. Each improved Xenomass provides two more resources than normal. Allows for Harmony to construct the Mind Flower and its Mind Stems in order to prepare for ascension.

Units take 5 less damage while standing in Miasma. Units heal by 5 points while standing in Miasma. Allow for the use of the “Worm Caller” Covert Operation , summoning three Siege Worms into the vicinity of a chosen enemy city.

I wonder what life was like on Earth when the whole atmosphere was still breathable. This morning I saw flocks in flight, herds moving about the plain, and listened to the sound of water mixing with the morning chorus, and I wept at the beauty of it all.

If you can, touch a Siege Worm as it moves by. That will teach you all you need to know about the insignificance of humanity. The best lesson the Raptor can teach you is to be grateful for the prey that sustains you. The worst lesson it can teach you is a practical demonstration of that point.

You only have to look at the ecosystems outside to get a master class in power systems, combat tactics, engineering, applied genetics, interpersonal relationships, and love. We discarded the booster rockets which got us off Earth. Why shouldn’t we discard some of those Earth genes, now that better ones are available? It is inevitable that we will become part of this new world because you cannot participate in a system without being complicit in it. Embrace your complicity and move to acceptance.

If we don’t focus on living on this world, right now, with the people that are here, then we are guilty of slothful spirits and passive wills. The day is coming when the Anthropocene Advent will be viewed as the inflection point for a new rate of evolution on this planet. The food of this planet passes through our bodies and enriches us, just as we pass through the body of this planet and enrich it. How marvelous it is to find cockroaches roaming on the floor! By our hands life thrives where it has not existed before, and thus richness multiplies!

The wisdom of nature is that she is content to wait and iterate on her solutions, and because of this she always finds a way. We know that we are defined by the righteousness of our deeds and the content of our character, not the color of our skin, or the sequence of our genes. We destroyed one planet when we moved against its rhythms, and brought ourselves to the brink of extinction.

What great things will we accomplish as we dance with this world? This world is a gift-garment that we wear upon ourselves and within ourselves in gratitude to the giver. The body finds infection, surrounds it, and neutralizes it, thus saving the host. This planet is our host. What do you suppose it thinks of you? The longer we have taken the life of the planet within ourselves, the more we feel the hand that has shaped this life. Chao dreamed he was a Siege Worm, and when he woke, he knew that he was as much a part of the world as the Siege Worm was.

Introduced in the Rising Tide expansion pack.

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